FRISIAN
10x10 CHECKERS
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Frisian 10x10 checkers
are only played in This game looks like
International game, but men and kings can capture on horizontal lines and on
vertical lines. The rules This game is played on
a 10x10 board (100 squares). Double corner is on
the right of each player. Moves of the men The men can move on
each square forward left and forward right if it is empty. When they arrive
on the last line, and stop on it, they become kings. Move of the kings The kings can move on
all the squares which are on the 2 diagonals that cross where they are, if
there is no piece between them and the arrival square. Captures Maximum captures are
compulsory. That means that if you can capture 2 pieces with a piece (man or
king), and 3 with another one, you must choose the 3 pieces capture. In this
game, pieces can capture on horizontal, vertical, and oblique lines. Capture by the men The men can capture
forward and backward, on diagonal, vertical or horizontal lines, by jumping
over 1 opponent piece (man or king), if the piece is near it, and the
following square is empty. If they can jump again from the arrival square,
they must continue the capture. Capture by a king The king can capture a
piece if it is on the same diagonal or horizontal or vertiacal line than it,
if there are only empty squares between them, and if the following square is
empty. It can stop on whatever square on the same line. If a new capture is
possible from one of these squares, it must continue the capture. Who wins, who loses
? The loser is the one who
cannot move any more (no piece or all pieces blocked). The winner is his
opponent, of course. There may be draw
if : - no player can win (1
king against 1 king) - when a player has 2
kings, and the other one 1 king, the player with 2 kings must win within 7
moves, or it is draw. |
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